Biofeedback & RealTime Motion Capture
Biofeedback has been widely used in motor control. It has been used both as a rehabilitation tool in the case of stroke and as a tool to better understand motor control systems. For example, reaching into an immersive display of virtual objects allows the subject to observe their hand movement in a virtual environment that cannot be reproduced in the real world.
Using error augmentation and a representation of the hand with an immersive display, James Patton, PhD at Rehab Institute of Chicago, displayed a perturbated representation of the hand which induces the subject to overcompensate as part of stroke rehabilitation protocol. Using a similar display, Jill Campbell Stewart, PhD writing in Experimental Brain Research ( ) observed repeated reaches to random targets to discern the level of planning and compensatory adjustments undertaken by stroke patients.
Of course, there are many other examples of biofeedback applications and research such as gait retraining, augmenting running mechanics, movement sonification and more. We encourage you to write to us at support@TheMotionMonitor.com or in the comments below with your suggestions & questions for biofeedback applications.
We'd welcome the opportunity to talk with you about your applications & experiences with biofeedback. Feel free to use the comments section below or send us an email at support@TheMotionMonitor.com.